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PIMAX DREAM Air Slam VR Headset (White)
The PIMAX Dream Air SLAM is an advanced VR headset that combines high image resolution, precise motion tracking, and a lightweight design. The headset uses Sony Micro-OLED displays with a resolution of 3840 × 3552 pixels per eye and ConcaveView optics with a horizontal field of view of 110°. Thanks to SLAM technology and four built-in cameras, the device tracks the user’s movements without the need for external base stations. It also features eye tracking, hand tracking, pass-through view of the surroundings, and two 6DoF controllers with haptic feedback. The headset also offers integrated spatial audio, a microphone, and a cooling system with two fans. The headset itself weighs less than 170 g, which reduces strain on the head during longer VR sessions.
High-resolution Sony Micro-OLED displays
The PIMAX Dream Air SLAM uses Sony Micro-OLED displays with a resolution of 3840 × 3552 pixels per eye. This ensures the image retains a high level of detail, which is particularly important when using simulators, exploring virtual spaces, or reading small interface elements. Micro-OLED technology delivers deep blacks and high contrast, giving dark scenes greater depth while keeping bright elements clearly visible.
ConcaveView Optics and a 110° Field of View
The headset uses Pimax ConcaveView pancake optics, which allow for a slimmer design while maintaining high image quality. The 110° horizontal field of view lets you take in a larger portion of the virtual environment. This makes it easier for the user to observe the space around them, which is particularly useful in racing games, flight simulators, and applications that require good spatial orientation.
SLAM Tracking Without External Base Stations
The Pimax Dream Air SLAM headset uses inside-out tracking technology, which relies on four cameras mounted on the headset’s housing. The cameras analyze the surroundings and help determine the user’s position and movements in space. The system does not require additional base stations, so setting up a VR environment is simpler and does not involve installing external sensors. An additional convenience is the pass-through feature, which allows you to view your real-world surroundings without removing the headset. This is useful for orienting yourself in a room or checking the space around the VR setup.
Eye Tracking and Hand Tracking
Built-in eye tracking analyzes the user’s line of sight. This technology enables the use of Dynamic Foveated Rendering (DFR) in compatible applications, allowing the computer to allocate more graphics resources to the area where the user’s gaze is focused. This allows for more efficient use of the graphics card’s performance, especially in demanding games and simulators. The PIMAX Dream Air SLAM also supports hand tracking. In compatible applications, the user can perform gestures and use selected features without holding controllers. This type of control works well, among other things, when interacting with virtual interfaces and manipulating objects in a VR environment.
Lightweight design—less than 170 g
The PIMAX Dream Air SLAM headset itself weighs less than 170 g. The low weight reduces pressure on the face and strain on the neck, which is especially important during extended VR sessions. The headset’s compact size is due, in part, to its Micro-OLED displays and pancake optics, which take up less space than traditional optical solutions. An adjustable mounting system helps keep the device securely on your head and ensures a custom fit. This keeps the headset comfortable even during head movements in games and simulators.
Spatial audio and voice communication
The integrated spatial audio system makes it easier to identify the direction from which sounds are coming in the virtual world. In games, this can help you locate opponents faster, and in simulators, it allows you to better assess the position of sound sources. The built-in microphone allows for voice communication with other players without the need to connect an additional device. This is a convenient solution for multiplayer games and virtual reality meetings.
Active cooling with two fans
The PIMAX Dream Air SLAM is equipped with two fans that help dissipate heat from inside the headset. The cooling system limits component overheating during intensive use and helps maintain stable display performance at high brightness levels. This is especially important during long sessions of demanding VR games.
Included in the box
- Dream Air Headset Slam VR headset
- Prescription lens frames x 2
- VR controllers x 2
- Cleaning cloth
- 12V power adapter with 5 interchangeable tips/plugs
- USB cables x 2
| Manufacturer |
Pimax |
| Model |
Dream Air SLAM |
| Device type |
PC VR headset |
| Color |
white |
| Display technology |
Sony Micro-OLED |
| Resolution |
3840 × 3552 pixels per eye |
| Optics |
Pimax ConcaveView, pancake lenses |
| Horizontal Field of View (HFOV) |
110° |
| Weight |
less than 170 g (headset only) |
| Tracking Technology |
SLAM (inside-out) |
| Tracking Cameras |
4 |
| External base stations |
not required |
| Eye tracking |
yes, DFR support |
| Hand tracking |
yes |
| Pass-through |
yes |
| Controllers |
2 × 6DoF |
| Haptic feedback |
yes, controller vibrations |
| Audio |
Integrated spatial audio system |
| Microphone |
Built-in |
| Cooling |
Active, 2 fans |
| PC connection |
Wired, Split DisplayPort |
| Software |
Pimax Play |
| Operating system |
Windows 10/11 (64-bit) |
| Required computer ports |
DisplayPort 1.4a, USB 3.0 or newer |
| Minimum RAM |
16 GB |
| Recommended RAM for highest settings |
32 GB |
| Required free disk space |
minimum 5 GB, 10 GB recommended for the highest settings |